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1. Buff the Sniper. - in General Discussions [original thread]
bane sieg wrote: Alena Asakura wrote: bane sieg wrote: The top 2 things that kill me are shotguns and snipers, also every time I break out a thales I seem to get 20+ kills. I don't really feel there's a reason for a buff. The reason yo...
- by Saint Winter - at 2015.12.14 16:57:00
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2. Buff the Sniper. - in General Discussions [original thread]
VAHZZ wrote: I remember back in the days of beta when the sniper was good. I remember starting off as a sniper, Atiim was actually the one who took me under his wing and taught me the DUST way. I remember the sniper squads back in the golden da...
- by Saint Winter - at 2015.12.14 04:45:00
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3. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Hi. I would now ask to be more variations to some weapons, to give them some ideas follow this link (is old but has very good ideas): Dust 514 Improvement (Dropsuits Weapons)
- by Saint Winter - at 2015.12.10 22:30:00
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4. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Olivia MartyR wrote: That my friend , Saint Winter , is thee most civilized , elaborate and accurate replies in dust 514 forums I have ever seen (excluding the DEVs of course) & for that I salute you for that Hello to veveryone and Ol...
- by Saint Winter - at 2015.12.10 22:22:00
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5. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Olivia MartyR wrote: Saint Winter wrote: Hello to everyone. I have another idea is that each team has its own color when displayed on the game, this has no bearing on the game but just a tip. My idea is simple: In games there are always 2...
- by Saint Winter - at 2015.12.09 16:46:00
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6. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Hello to everyone. I have another idea is that each team has its own color when displayed on the game, this has no bearing on the game but just a tip. My idea is simple: In games there are always 2 teams, Attackers and Defenders : I wish bo...
- by Saint Winter - at 2015.12.09 01:20:00
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7. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Hello everyone. This is really Dust 514 after this video I have some things that should be changed to suit. If they are to pass the game to a new hardware, you should: a) Improve the graphics. b) Although it has not been put on the video, r...
- by Saint Winter - at 2015.12.05 22:51:00
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8. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Hello to everyone. Add the option to sell in mounting flange, when you select a module , weapon or equipment , the possibility of selling it in the mounting flange without the need to go assets to sell the respective objects.
- by Saint Winter - at 2015.12.03 00:27:00
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9. Nanite Injectors - in General Discussions [original thread]
ID G4f wrote: It is hard enough to hit invisable bodys & already sometimes fails & takes multiple attempts without a "chance to fail" there is also already a variable wp bonus based on quality of needle & armor repaired.... this ide...
- by Saint Winter - at 2015.11.30 22:06:00
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10. Nanite Injectors - in General Discussions [original thread]
Hello check this suggestion. Naniteinjector or Nanite Injector Order to save lives, very useful, but you arrieasgas to be in the middle of a shooting and not accomplish your goal to save the ally. General Purpose Well it is kind of com...
- by Saint Winter - at 2015.11.30 18:58:00
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11. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
The logistics of the races with two bonuses with their respective equipment : Ammar : 2+ limits resuscitations and 5% - or 3% - timeout deployment , by level (For Drop uplinks) Minmantar : 10% + beam length and 5% + EFFECTIV...
- by Saint Winter - at 2015.11.30 04:18:00
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12. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Hello everyone. Instead of putting stacking penalty put a limit stacking as you did with the myofibrills . This way there will no longer stack on some objects, although I do not think there is better to make a apilamine limit for each mod...
- by Saint Winter - at 2015.11.30 04:03:00
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13. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
This Feedback is short but maybe not so easy. I want all the items of the game (Grenades, Weapons, Modules, and Equipment) has its variants in their 3 levels (STD, ADV PRO). And also add some new types of grenades.
- by Saint Winter - at 2015.11.29 06:36:00
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14. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Summa Militum wrote: I'm pretty sure the OP said to keep your requests to just a few lines of text. Some of you are far exceeding that. I did not know, but I think that my ideas can be short unless they are simple but would make too many topi...
- by Saint Winter - at 2015.11.29 06:19:00
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15. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
And... For The HUD 1. Bars life and Stamina. They are simply the shield and shield to the left side of the screen shows how much resistance you have left upon impact, with the stamina to be spent for actions that do example: Running,...
- by Saint Winter - at 2015.11.29 06:14:00
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16. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Another thing that I would like to add is : Idea for the Actives I have an idea it is for the portion of assets, we often sell everything we wanted to leave our warehouse clean. (In my case I'm so) My idea is to create a button to sell eve...
- by Saint Winter - at 2015.11.29 06:09:00
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17. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Hello to everyone . Sorry for repeat this post, but i want that all see my ideas . So the level of the module used and its values GÇïGÇïwill be displayed and efects : Bas (Basic) / Adv (advanced) / Pro (prototype) / ar (Armor Repair ) 1. Sh...
- by Saint Winter - at 2015.11.29 06:02:00
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18. Question (Topic is locked indefinitely) - in General Discussions [original thread]
maybe deadcatz wrote: Saint Winter wrote: Hello everyone. The issue is closed indefinitely , it is it means, but I want to know why they do it, sorry for the inconvenience but it gives some curiosity and would be grateful if I had an ans...
- by Saint Winter - at 2015.11.14 23:16:00
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19. Question (Topic is locked indefinitely) - in General Discussions [original thread]
Hello everyone. The issue is closed indefinitely , it is it means, but I want to know why they do it, sorry for the inconvenience but it gives some curiosity and would be grateful if I had an answer. Thank you .
- by Saint Winter - at 2015.11.14 23:04:00
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20. New Heavy Weapons - in General Discussions [original thread]
What I could have problems if the parameters would be, but overall I think that guns are good, but that is the opinion of you players.
- by Saint Winter - at 2015.11.13 19:54:00
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